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Vicious Cycle Software Incorporated, established in 2000 and based in Chapel Hill, North Carolina, is known for its Vicious Engine game development middleware. The system includes graphics engine, character movement configuration, and point-and-click scripting features. The middleware supports the Microsoft (R) Windows (R), Microsoft Xbox (R), and Sony (R) Playstation (R) 2 and PSP platforms. Vicious Engine's scripting tools eliminate traditional source coding. The system also includes debugging features. Vicious Engine provides users with cinematics, lighting, puzzle, menu, and other game feature editing tools. Memory usage is tracked in real time. The system also includes platform conversion and localization features. Vicious Cycle Software's technology offers developers texture detail and specular bump mapping, reflection, refraction, glow, heat blur, and other rendering tools. The company's systems include shadow and light volume, weather effect, animation, directional lighting, gravity, and terrain design controls. Games can be deployed on networks. Vicious Cycle Software's middleware has been used in the development of 'Robotech: Invasion,' 'Dinotopia: The Sunstone Odyssey,' and 'Spy vs. Spy.'
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